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2026-06-15 09:00:38 +08:00
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#include <stdio.h>
#include <limits.h>
#define MAX_CITIES 4 // 设定城市数量为4
#define INF INT_MAX
int n = MAX_CITIES; // 城市数量
int dist[MAX_CITIES][MAX_CITIES] = { // 距离矩阵
{0, 30, 6, 4}, // 城市 0 到其他城市的距离
{30, 0, 5, 10}, // 城市 1 到其他城市的距离
{6, 5, 0, 20}, // 城市 2 到其他城市的距离
{4, 10, 20, 0} // 城市 3 到其他城市的距离
};
int bestPath[MAX_CITIES]; // 最优路径
int bestCost = INF; // 最优路径的总成本
// 计算从节点current到下一个节点的界限
int calculateLowerBound(int path[], int current) {
int lowerBound = 0;
int visited[MAX_CITIES] = {0};
// 计算已访问的路径的距离
for (int i = 0; i < current; i++) {
lowerBound += dist[path[i]][path[i + 1]];
visited[path[i]] = 1;
}
// 计算当前节点到其他未访问节点的最短距离
for (int i = 0; i < n; i++) {
if (!visited[i]) {
int minDist = INF;
for (int j = 0; j < n; j++) {
if (!visited[j] && dist[i][j] < minDist) {
minDist = dist[i][j];
}
}
lowerBound += minDist;
}
}
return lowerBound;
}
// 分支限界法求解TSP
void branchAndBound(int path[], int current, int cost) {
if (current == n) {
// 所有城市都已访问,检查是否是最优解
cost += dist[path[current - 1]][path[0]]; // 加上返回起点的距离
if (cost < bestCost) {
bestCost = cost;
for (int i = 0; i < n; i++) {
bestPath[i] = path[i];
}
}
return;
}
// 计算当前路径的界限
int lowerBound = cost + calculateLowerBound(path, current);
// 如果当前解已经不可能优于最优解,剪枝
if (lowerBound >= bestCost) return;
// 继续扩展路径
for (int i = 0; i < n; i++) {
int flag = 0;
for (int j = 0; j < current; j++) {
if (path[j] == i) {
flag = 1; // 检查当前城市是否已访问
break;
}
}
if (flag == 0) {
path[current] = i;
branchAndBound(path, current + 1, cost + dist[path[current - 1]][i]);
}
}
}
int main() {
int path[MAX_CITIES];
path[0] = 0; // 从第一个城市出发
branchAndBound(path, 1, 0);
printf("\n最优路径是: ");
for (int i = 0; i < n; i++)
printf("%d ", bestPath[i]);
printf("\n总路程: %d\n", bestCost);
return 0;
}
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#include <stdio.h>
#include <limits.h>
#define MAX_CITIES 4 // 城市数量
#define INF INT_MAX
int n = MAX_CITIES; // 城市数量
int dist[MAX_CITIES][MAX_CITIES] = {
{0, 30, 6, 4}, {30, 0, 5, 10},
{6, 5, 0, 20}, {4, 10, 20, 0}
};
int visited[MAX_CITIES]; // 标记城市是否访问
int bestPath[MAX_CITIES]; // 最优路径
int bestCost = INF; // 最优路径的总成本
// 回溯法求解TSP
void backtrack(int currentCity, int count, int cost, int path[]) {
if (count == n) { // 所有城市都已访问,检查是否是最优解
cost += dist[currentCity][0]; // 加上返回起点的距离
if (cost < bestCost) {
bestCost = cost;
for (int i = 0; i < n; i++)
bestPath[i] = path[i];
}
return;
}
for (int i = 0; i < n; i++) {// 尝试所有未访问的城市
if (!visited[i]) { // 访问城市i
visited[i] = 1; path[count] = i;
// 递归访问下一个城市
backtrack(i, count + 1, cost + dist[currentCity][i], path);
visited[i] = 0; // 回溯
}
}
}
int main() {
int path[MAX_CITIES];
visited[0] = 1; // 从第一个城市出发
path[0] = 0; // 起点是城市0
backtrack(0, 1, 0, path); // 从城市0开始回溯
printf("\n最优路径是: ");
for (int i = 0; i < n; i++)
printf("%d ", bestPath[i]);
printf("\n最小路程: %d\n", bestCost);
return 0;
}
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